战役 |
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AOI DM DID EI HttT LOW 自由 NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
英 默 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
There is an old tale about the creation of the the IceWind order: A gang of children were fishing when a very young female, hooking something bigger then she could land, was dragged into the subzero waters. She did not reappear. Two days later, by which time the tribe had nearly forgotton the loss, a sentry witnessed an unnerving spectacle. The very same girl, delirious with exhaustion and deathly pale, was spotted dragging herself from the pond.
After the incident the girl, whose name is a closely guarded secret, was never the same. The tribespeople told stories of seeing her freeze a bear solid, simply by looking at it, others claimed that she went out by night to converse with unseen things that moved in the water. Nobody dared approch her about these rumors, lest they prove to be true.
She became the founder of the IceWind order, every year she would select children from the tribe to train. Whatever she taught them, it granted them a mysterious influence over the elements of their habitat. The Herders themselves describe this influence as 'union'. Within her lifetime the order became an accepted part of the clan.
The child refused outright to reveal what had happened in the frozen pool and when she died many years later the secret died with her.
特别提示: 本单位拥有魔法攻击能力,使得他总是有很高的几率能命中对手。
升级自: | |
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升级为: | Icewind Drover Steppe Outcast |
价格: | 18 |
生命值: | 37 |
移动: | 5 |
经验值: | 55 |
等级: | 1 |
立场: | 混乱 |
ID | EE Steppe Herder |
能力: |
![]() | 法杖 冲击 | 4 - 3 近战 | |
![]() | frostbite 寒冰 | 4 - 4 远程 | 魔法 |
抗性: | |
---|---|
剑刃 | -20% |
穿刺 | -10% |
冲击 | -10% |
火焰 | -10% |
寒冰 | 30% |
奥术 | 0% |
地形 | 移动点数耗费 | 闪避率 |
---|---|---|
不可步行地形 | 99 | 20% |
不可通过地形 | 99 | 90% |
丘陵 | 2 | 50% |
城堡 | 1 | 60% |
山岭 | 3 | 50% |
平原 | 1 | 40% |
村庄 | 1 | 60% |
森林 | 2 | 60% |
沙地 | 2 | 30% |
沼泽 | 3 | 30% |
洞穴 | 2 | 40% |
浅水 | 3 | 20% |
深水 | 99 | 20% |
礁石 | - | 0% |
蘑菇林 | 3 | 40% |
雪地 | 1 | 40% |